My graduate thesis was an online website/game called the Americana Game. My project was to use theories of persuasive technology to effect the user's views on certain subjects. The website had to be visually intriging and easy to understand and navigate.

Visit the live site The Americana Game

Image 1 of 5: The main page of the site was a puppet type town.

Image 2 of 5: Users had to randomly select different scenerios that were laid out in the town.

Image 3 of 5: Each scenerio had a negative effect on the town.

Image 4 of 5: Another one of seventeen different scenerios.

Image 5 of 5: The user would get a different ending depending on the scenerios chosen and the amount of money made.